FANDOM


Introduction:Edit

There are two EMP modules:

EMP BombEdit

  • Required Resources
  • 40 Fuel
  • 5 Nebula Gas
  • Module Class: EM-Pulse system

Destroys 50% of incomming missiles as well as disabling enemy shields for 1 round.

Limit to 1 Per ship

Research Requirements:Edit

  • Research Facility Lv 5
  • High Energy Facility Lv 5
  • 350k Credits

EMP WaveEdit

  • Required Resources
  • 150 Fuel
  • 15 Nebula Gas
  • Module class: EM-Pulse system

Destorys 75% of incoming missiles as well as disabling enemy shields for 1 round.

Limit to 1 per ship

Research Requirements:Edit

  • Research Facility Lv 8
  • Hi Energy facility Lv 8
  • EMP Bomb
  • 3.3m Credits


Research for EMPEdit

EM-Pulse systemEdit

Level Effect Requirements
1 10% increase in effect with EMP modules
  • Engineering Facility Lv 1
  • EMP Bomb
  • 30 Credits
2

20% increase in effect with EMP modules

  • Engineering Facility Lv 2
3

30% increase in effect with EMP modules

  • Engineering Facility Lv 3
4

40% increase in effect with EMP modules

  • Engineering Facility Lv 4
5

50% increase in effect with EMP modules

  • Engineering Facility Lv 5
6

60% increase in effect with EMP modules

  • Engineering Facility Lv 6
7

70% increase in effect with EMP modules

  • Engineering Facility Lv 7
8

80% increase in effect with EMP modules

  • Engineering Facility Lv 8
9

90% increase in effect with EMP modules

  • Engineering Facility Lv 9
10

100% increase in effect with EMP modules

  • Engineering Facility Lv 10

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